Personal project · Sep 2026 – present
Farming game prototype
A 2.5D farming game in Unreal Engine 5 and C++, with a pixel-art character in a 3D world. I'm building it to learn engine programming and gameplay systems.
Research, coursework, and personal projects. Each page covers what I built and how it works.
Personal project · Sep 2026 – present
A 2.5D farming game in Unreal Engine 5 and C++, with a pixel-art character in a 3D world. I'm building it to learn engine programming and gameplay systems.
Research · 2024 – 2025
A benchmark for testing how well LLM agents coordinate with a partner in cooperative games, published in Findings of NAACL 2025.
Course project · Winter 2025
A series of browser-based renderers built from raw WebGL, from a paint program to a textured, first-person block world with lighting, ending in a three.js scene.
Course project · Winter 2026
An HTTP/1.1 server written from sockets up, with a worker thread pool, per-file reader-writer locks, and an ordered audit log.
Research · Summer 2022
Research on finding the moments in a video that answer a natural-language question, without memory use growing with video length.